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Aaron Shbeeb

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Category: Video Games

n*alpha: Shipped

May 5, 2019 Aaron Shbeeb Video Game Development, Video Games Leave a comment

I finally shipped a game/app to a store. It’s probably not even my best game, but I wanted to go

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Maze Raider v1.0 alpha – Ready To Move On

February 10, 2017 Aaron Shbeeb Programming, Video Game Development, Video Games Leave a comment

This version was a mixed bag of optimizations and new features.  I slammed my head against the wall of the

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Maze Raider Gets New Guts (and a few UI changes)

February 6, 2017 Aaron Shbeeb Programming, Video Game Development, Video Games Leave a comment

As I mentioned in my post about redesigning the code for Maze Raider, I started almost completely over.  I kept

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“It’s Always Easier The Third Time”

February 5, 2017 Aaron Shbeeb Programming, Video Game Development, Video Games One comment

So, my little toy/game in progress, Maze Raider, has come along quite nicely so far.  I was feeling ambitious and

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Maze Generation: New and Improved!

January 26, 2017 Aaron Shbeeb Programming, Video Game Development, Video Games 4 comments

After thinking through some options for using prefabs to generate mazes, I came up with a quick solution.  Rather than

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Automatic Maze Generation

January 26, 2017 Aaron Shbeeb Programming, Video Game Development, Video Games Leave a comment

When I was young, I really enjoyed mazes.  I got tired of the ones I could find.  So I started

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GeoBlox-alpha

January 20, 2017 Aaron Shbeeb Programming, Video Game Development, Video Games One comment

After some hours of overcoming obstacles through Internet searches, reading documentation, and trying things out the hard way, I have

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How To Get Better At Everything

August 14, 2016 Aaron Shbeeb Entrepreneurship, General Thoughts, Learning, Martial Arts, Video Games Leave a comment

I’ve started playing Geometry Wars again.  In particular, I’ve been playing my favorite mode: Classic Pacifism.  In this mode, you

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